Mobile Game Level Designer Resume - Jason Park

Professional resume for Mobile Game Level Designer with puzzle game expertise.

Jason Park

+1 (555) 456-7890 jason.park@email.com 6years Birth Date: 1993-07-18 male

Job Intention

Desired Position Mobile Game Level Designer
Expected Salary $100,000 - $130,000
City Los Angeles, CA

Self Evaluation

Creative level designer with 6 years of experience crafting engaging mobile game experiences. Expert in puzzle design, difficulty balancing, and player progression. Designed 2000+ levels for games with 50M+ downloads. Deep understanding of F2P monetization and retention mechanics.

Work Experience

Mobile Gaming Studio
2021-05
Department: Game Design
Senior Level Designer
Lead level designer for match-3 puzzle game with 30M DAU. Designed 500+ levels achieving 7-day retention of 35%. Implemented data-driven difficulty tuning improving D7 retention by 8%. Mentored team of 4 junior designers on best practices.
Casual Games Company
2019-03 - 2021-04
Department: Design
Level Designer
Created levels for physics-based puzzle game generating $20M ARR. Balanced difficulty curves maintaining 60% day-1 retention. Collaborated with artists and engineers on level editor tools. Analyzed player behavior data optimizing level performance.
Indie Game Developer
2017-07 - 2019-02
Department: Game Design
Junior Game Designer
Supported senior designers on multiple mobile titles. Created level layouts and gameplay mechanics. Conducted playtesting sessions gathering user feedback. Documented design specifications and workflows.

Project Experience

Match-3 RPG Hybrid Launch
2023-02 - 2023-10
Lead Level Designer

Designed core levels and progression system for new match-3 RPG hybrid game.

Responsibility Core loop design, level progression, difficulty balancing, tutorial flow, live ops events.
Achievement Launched to #1 in App Store Puzzle category. 10M downloads in first month.
Level Performance Optimization
2022-05 - 2022-11
Senior Level Designer

Redesigned failed levels and implemented dynamic difficulty adjustment system.

Responsibility Data analysis, redesign implementation, A/B testing, player feedback integration.
Achievement Improved level completion rate from 45% to 72%. Increased ARPDAU by 25%.

Education

University of Southern California
2013-09 - 2017-05
Bachelor of Fine Arts , Game Design
GPA: 3.7/4.0. Interactive Media Program.

Skills

Level Design & Layout Puzzle Design & Balancing Unity/Unreal Engine Player Psychology & Retention Data Analysis (Excel, SQL) Scripting (Python, Lua)

Certificates

2023-04
Game design certification

Highlights

  • ATS-friendly layout to pass screening
  • Polished design that stands out
  • Fully editable content with AI writing help
  • One-click PDF export, ready to apply
  • Shareable link for online applications

Template Info

RegionUS
Categoryproduct
Export formatPDF / Link
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